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Unread 01-25-2009   #6
rb9
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by sodacat View Post
So I take it the font size in this game is locked? I was thinking of taking you up on the witch dialogue offer, but anything I'd write would end up being more Baldur's Gate 2 than Final Fantasy VI.

Also I was wondering if the FFVI characters are intended to be part of the final product, or if you're just using them for the alpha. Personally I always say that if you can make something original, then you should.
Not sure if I understand-

The game will actually use characters from a flurry of RPG's. The heroine is completely original, but the world is a blend of many fantasy worlds.

Re: text, somebody is working on some right now, though I want to combine conversations if possible to expand it more. I don't know what you mean by BG2- do you mean just longer text? Unfortunately the sizes are fixed in RM2K. But flow rate and color aren't.

Oh and Archie those sprites kick ass. Thanks a ton, request filled!
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