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Unread 07-01-2009   #12
morwalugi
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Join Date: Jun 2007
Posts: 463
Re: Ideas for a TF-based DnD game

Quote:
Originally Posted by mabmoro View Post
Rules would be nice, especially for monsters, but my biggest problem is a complete lack of ideas... like, I cant even figure out WHAT to put in there.

.
I'm assuming you're more interested in RPG plot ideas than sticking to DnD canon

So chucking rules,canon,players guides,etc

The Dragon

the folk encounter a tavern/inn in the forest and booze/wench/
the night away before retiring for the night

When they wake up the next morning the tavern/inn is gone and
they're sprawled on a stone floor in a dragons lair deep
underground

Nearby is a dragons hoard with the skeleton of a huge dragon
resting on it.

Now dragons are chimeric creatures composed of
-wings of a bat
-head of a horse
-snout of a crocodile
-eyes of a cat
-tongue of a serpent
-neck of a swan
-torso of a elephant
-etc

and the folk learn they've got new issue
-one has increased hearing and sonar ability
-one can run as swiftly as a horse
-one can stay underwater far longer then is humanly possible
-one can see in the dark
-one has a much more elastic bendable body
-one can fly,look backwards
-one has immense strength
And one is apparently uncursed and hale and hearty

So there are traps about the catacombs and the folk need to return to the
surface before nightfall or their curses will take hold and there'll
be a
-big vampire bat
-maneating horse
-crocodile
-tiger
-huge coiling python
-big hungry vulture
-maddened mammoth

where the folk used to be

the traps act as curses or gifts
bestowing the power of a new monster animal on whoever set it off
but come nightfall,producing a more monstrous more
dragonish creature

The person who is apparently uncursed is actually the most
cursed of all,and all the curses dwelling within him/her are cancelling
each another out,giving the appearance of a hale and hearty person
but in reality one who come nightfall is doomed to turn into a good and
proper dragon,to lead his/her monstrous army of animal monsters should
they not exit the catacombs by nightfall

As for slow tf
sliding scale curse/gift

use new power for aa minutes of staying underwater-no problem
use new power for aaa minutes underwater-the person emerges with
lengthening teeth,etc

The traps include "chronotraps"

Lets say its 12 hours till doomsday(nightfall )

our hale and hearty person stumbles in a 12 hour chronotrap
So as far as the curses inside the victim are concerned its now
nightfall
and the other folk watch as their human companion turns fairly
quickly into a nasty dragon that joins the 'dark forces'

Last edited by morwalugi; 07-01-2009 at 11:48 AM.
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