Re: SlaveMaker
Breif story overview and game synapses:
Your parents have kicked the bucket and left their HUGE! estate to you. you go there and find a catgirl has made herself a home in their while it was empty (must took months to get there) so you confront her and after a conversation she become your "pet" (another name for slave although she willing goes into it) so you train her with three stats three traits and a happiness stat like thing. any stat that falls to zero will give you a game over. the traits will change in game events like one is a cowgirl milking event if she is friendly she will get a bonus to pay and a new image. is she is feisty she will get pay deduced and also a new image.
Well there you go an explanation.
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will think of something next time
Last edited by Gagecoalbrace; 07-04-2009 at 12:45 AM.
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