Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
It's just an animation. I'm choosing to do it battle-less like your game.
It took me about 2 hours just to figure out how to animate it properly too. I was initially trying to rely on specific timing but found out that I can manually go through each frame of animation instead. So it's like, Change Graphic: blahblah Wait 4 frames Change Graphic: blahblah2 Wait 4 frames. It looks horrible in code, but it works!
The program was clearly not designed with ease of use in mind. Hell I still can't even work out how to use battle animations on the field without it looking horribly wrong and have since abandoned even trying.
But hey, feel free to ask for code help or something. I've gotten the hang of using the program, even though XP is vastly different from 2003.
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