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Unread 09-27-2009   #9
dsojourn
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Join Date: May 2005
Posts: 432
Re: Melty Blood/Tsukihime GTS

Lol, I thought about trying to sort you all out on this properly for a while, but then realised it would take too long.

Long story short: Tsukihime, the visual novel, NOT the manga (which is an abbreviated/abridged adaptation of the visual novel) comes first. There's no process, it's a very serious, dark horror/psychological thriller and vampire tale. There are five routes or storylines with complicated characters you could write essays about. People have.

Then you have Kagetsu Tohya, which is the HIGHLY more humorous, but still relatively serious-minded second volume. Still no process, involves all the characters.

Then there are the (to date) four different incarnations of the Melty Blood series of fighting game-visual novel hybrids, which are the "3rd volume" of the Tsukihime part of the Nasuverse. In order, they are: (1)Melty Blood, (2) Melty Blood Re:Act, (3) Melty Blood: Act Cadenza, and the JUST released (4) Melty Blood: Actress Again. Although most of the story in Melty Blood is relatively serious as well, there is ONE joke route in the games that drops all intents at seriousness, turns into parody, and has Kohaku (the crazy maid) inject Akiha with the Makikyuu X to parody the boss fights with Apocalypse/Onslaught in the Capcom crossover fighting series. The idea is that Akiha, Shiki, Sion and the others are trying to stop Kohaku and The Night of Wallachia/Tatari, Kohaku injects Akiha with Makikyuu X (a drug she invented to enlarge produce and stop world hunger), and then once Akiha is gigantic and monstrous she blackmails her saying that if she doesn't help her stop the others she doesn't get the shrinking agent antidote. Akiha is a rather violent, jealous, somewhat crazy tsundere type to begin with, so this doesn't help matters.

There are a couple of other doujin that run with the Giant-Akiha joke, but other than that it and nothing like it officially happens in the series again. I-Raf-You, the same circle that produces those GTS/SM visual games has done a Tsukihime doujin itself that entire features around sizechange.

It's a shame you're getting into it backwards ChaCha, as I would HIGHLY recommend starting with the original Tsukihime novel (not the manga). Actually, I would recommend starting with Kara No Kyoukai (the 'beginning' of the Nasuverse), and then working your way through all the Tsukihime volumes, and THEN moving on to Fate/Stay Night if you like that. Which, by the way, my long delayed comics project revolves around.
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