Re: [Platformer] Trial of the Imps
The loss of momentum when hitting a platform is how it is and I don't mind it.
Infact I like it.
However I realize now I should have made each stage much larger and have a scrolling screen so I wouldn't have to fit everything into one little space and have each stage have a good amount of items covering the upper bits of the screen. THAT would be where your complaint is from mostly and is something I regret, but is not something I can change at this point.
The Funhouse is supposed to mess with your head, that was sort of the idea with the whole stage. I want to make the second screen a wee bit easier but have not found a way to just yet without making is absurdly easy. I like the Funhouse being quite difficult.
But if you do miss a jump, it is possible to hop through the peanuts and get back ahead of them without a game over.
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