free hit counters
The Process Forum - View Single Post - [Platformer] Trial of the Imps
View Single Post
Unread 09-08-2011   #21
MissCapricorn
Frequent Poster
 
Join Date: Aug 2011
Posts: 148
Re: [Platformer] Trial of the Imps

Quote:
Originally Posted by Quicktrigger View Post
Still playing the game...It's actually pretty challenging and I'm enjoying it. Not sure if it's a bug or something that should be looked at, but in the first wetlands level on the platform at the top right after jumping, the character just kind of vanished and the game was stuck in limbo. Could not re-create after several attempts. Looks pretty good though overall
Wow I found that too... it's strange. No reason it should be happening, but I will keep trying to fix it. Very very strange bug.

Quote:
Originally Posted by Craper View Post
Wasn't saying I didn't like the peanut level. I got the hang of it rather quick actually, was quite an interesting and fun level.
I see, well, there's a first time for everything I suppose

Quote:
Originally Posted by Craper View Post
Ah, well, I would offer some help as I've been playing around with spriting for a while. Would just need the original sprites.
I will PM you a link then.
I think you know what ones need help the most.

Quote:
Originally Posted by Craper View Post
Ah poo. I would think you could just implement a quick bit of coding in either as the over section, or at the beginning of levels, that sets up the awsd keys to equal the arrows. IE, a=<, w=^, etc. I am not sure what language this uses though, so I might sound like a jackass. Either way, still enjoy this alot.
It's not that easy. The engine I am using is not very good. You'll just need to trust me on this one.

Last edited by MissCapricorn; 09-08-2011 at 02:13 AM.
MissCapricorn is offline   Reply With Quote