free hit counters
The Process Forum - View Single Post - [Platformer] Trial of the Imps
View Single Post
Unread 11-14-2011   #77
MissCapricorn
Frequent Poster
 
Join Date: Aug 2011
Posts: 148
Re: [Platformer] Trial of the Imps

Quote:
Originally Posted by sodacat View Post
An interesting game. Personally I'm neither a fan of the style (never cared for randomized enemy patterns) nor the implementation (it would be nice if the transformation was a game mechanic. Making it a punishment for failure is silly considering who the intended audience is). That said, for the kind of game you intended to make, it is pretty good.
I'm my own audience.
And I know I don't like intended transformations.
I'm a fan of forced, evil, dominating transformations, so this is the best way I could go about it.
Also animating each transformation would take me decades.

Quote:
Originally Posted by PyroWildcat View Post
Very nice; I especially love the ending.

*SPOILER*
*snip*
*/SPOILER*

Hope you don't take any offense, just getting that opinion out there on the off chance it could be remedied.

EDIT: Oh, and maybe a way to use the level select to go into a level with fewer lives? It's a bit a pain to have to get myself beaten down numerous times on the same level to see the game over screen spiels.
I know it looks off. The sad bit is that was my second attempt as well. I'll probably give it another shot at some point.

As for that edit; I'm not really sure how I'd present the option...

Last edited by MissCapricorn; 11-14-2011 at 01:02 AM.
MissCapricorn is offline   Reply With Quote