Re: Creating a process game
I could probably help with the programming, though I'm going into my senior year of a Computer Science degree, so I don't know how much time I'll really have (plus I have to teach myself the syntax for C#, but I hear it's not too different from Java). I also have some experience in audio editing, so I could help with post-production on sound effects and music. I'm not too good with art (though I've worked as a redrawer for several scanlation groups), so I won't volunteer to help with that, but I've got a few ideas for stories bouncing around in my head that my friends keep telling me are pretty good, so I'll take a shot at helping to write that.
I do agree with Vincent on the idea of tailoring the puzzles to certain transformations or the player's current transformation, but we need to be careful to make sure that not all of them can be solved by Giantess/Shrinking transforms.
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