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The Process Forum - View Single Post - Creating a process game
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Unread 07-16-2012   #19
NMe
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Join Date: Jun 2005
Posts: 165
Re: Creating a process game

I'm more worried about the player than the developer.

As far as levels are concerned: depending on how the story plays out, we may not even need those. A large continuous world with semi-linear progression has my preference. Or a combination: large levels with multiple objectives/puzzles and when you finish them all, you can move to the next level.
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