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Unread 07-20-2012   #40
NMe
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Join Date: Jun 2005
Posts: 165
Re: Creating a process game

Just had that game engine design talk with my colleagues over a couple of beers. If anyone's interested: in the end we settled on the global design attached to this post (XNA-provided stuff not included), which luckily didn't differ much from my original plans. I'll start building tonight/tomorrow.
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