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Unread 07-22-2012   #46
NMe
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Join Date: Jun 2005
Posts: 165
Re: Creating a process game

I was going to put their behaviors in the relevant Sprite classes, but that means I'd have to make one for flying sprite #1, and a different one for flying sprite #2 that looks differently. Now I'll just add in a Behavior object that tells the sprite how it will move so I can have identical sprites move differently or different sprites move in the same way. Will take me a bit longer than planned though.
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