If I might make a suggestion for future videos, Skalla? (I'm going to go all technical, guys; my apologies!)
3D animation software has a tendency to try to "help" too much. What I mean by this is that the interpolation between keyframes sometimes causes the animation to do some unnatural things.
For example, in "Fenrir's Curse", there's a shot of her hands lifting up her vest at about 30 seconds in and the hands are kind of bending a bit too smoothly, as if the hands are preparing a bit too much to do the bending after the keyframe, then at about 33 seconds, her hands begin to pull up her vest there is a short sudden bend in before the arms return the hands to their original position.
I'm not sure which animation program you're using, but there should be a way to have access to finer controls of the interpolation between keyframes, whether it's linear or spline interpolations or some other flavor.
I still enjoyed the animation, though, immensely. Just want you to get even better.