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Unread 04-07-2013   #5
morwalugi
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Join Date: Jun 2007
Posts: 463
Re: Advice for beginner: making comics/art?

The idea's quite usable as it is.

If you go the software route you're going to invest time learning how the software works.
Then you'll have to download the various add-ons if you want to add stuff the < DAZ> figure
is placed against.

A major investment of time and money.

Which can just as easily be spent in the toy department of the S-Mart
buying Barbie her new gown.

Since the camera can be shot jpeg or avi ( or mpeg) you can look through the viewfinder
as you move the camera about around that model,shake it about like
in the old Star Trek series

To draw what the camera can do in a matter of seconds of a change in POV
would be quite a undertaking

You can also take watercolours and coloured lights to do simple
visual f/x on that models

And once you've got those video clips and ,jpegs of Barbie (with little green
water colour dots spreading or maybe little red dots on her 'hooters')
you can go beyond comic captioned stills and add audio tracks
to make simple videos of
Barbie the Green Beast vs Ken the Running Amputee ( hide that arm somehow
on the doll)

In the 1960s TV did very well with kiddie shows such as Thunderbirds
with what were essentially Ken and barbie dolls in props

Get the Imperial Toy squeezable dinosaur and those 2 inch tall dollar store toys of soldiers and knights and theres more adventuring

tf wise,a visual of the actual doll might look terrible
however since its a solid object a projector
( maybe a spotlight these days ? )
shone against something the
size of the 9 inch and up size dolls will project
a sillouette/shadow on a screen

have that digital camera take stills of that shadow
and add some playdough to Barbie's face and you've goy a
series of stills of Barbies expanding snout as she
turns into a werewolf

Last edited by morwalugi; 04-07-2013 at 08:20 PM.
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