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Unread 08-02-2013   #9
CuddleBeam
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Join Date: Dec 2012
Location: Spain
Posts: 872
Re: Forgotten God (In-Dev BE-RPG)

Again... I'm definitely not limiting one "race" to one "class"

Image you want a cowgirl fighter but all cowgirls are white mages. You're fucked. I don't want that. However, I could bias the stats of the races towards one type of build or another. I just want to avoid the "Every single cowgirl in this games population is. a. white. mage."

A thief class might be cool, however, within the White magic/Black magic, Strength/Speed structure, they already fit into speed, no?

Note: Everyone is pantless, a la Strike witches. Saves graphics and its sexier. Win-win

About the gods: I was thinking of including two other gods who team up with you in your journey, a leg growth god and an ass growth god. Mainly because if everyone has almost the same leg graphics (because of the Strike Witches premise, and legs all look very much the same), it will be very easy to code. You just have to expand the x-axis or the y-axis accordingly - something ren'py does easily. You can then optionally choose the other growths when you level up, instead of having it all go into BE like normal. More of one expansion or another will not influence your characters combat stats. Skill points or something should do that. Maybe choosing more of one expansion than another will give you a different ending, but I wouldn't want anything more in-game influencial than that.
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