Re: Forgotten God (In-Dev BE-RPG)
I do like the idea of the BE-God being an unspecified gender, myself. As crazy as it sounds not only guys might play this, after all, and personally I find the idea of a female BE-god being perhaps more likely or fitting than a male one.
Also, with regards to a turn-based battle system with multiple party members, I was thinking it would be neat that instead of simply having characters be however big they are all the time, they'd reach a point where they can keep themselves at a mobile size or, when they want, go full-sized.
The trick is that toggling on full size would, say, drop agility/dodge to 1 or 0, and maybe even gimp melee attacks, but give special benefits; things like more powerful spells, or MP or HP regeneration, or increased HP/defense and drawing enemy attacks, or dual-casting, or a special lactation attack, or certain types of status immunity, or... You get the idea. They could keep getting their full size bigger and bigger, and perhaps that would even increase the efficacy of their bonuses, or there could be a second tier, or whatever.
Basically, once a character became large enough, you'd choose what "oversize" benefit they want. It would act as a nice way to increase party customizability and expand the battle system mid-game, almost kind of like a class upgrade. Then they could just enter "oversize mode" when necessary (or when you just want to see massive tits), and since it's a toggle thing they can be "normal mode" outside of battle, which in turn simplifies a lot of things like navigating dungeons and story sequences. If you really have to see them at their fullest without going into combat, there can be story sequences that call for it and such imagery could be incorporated into the obligatory stats screen.
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