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Unread 11-10-2014   #12
daakuhakushaku
Process Fan
 
Join Date: Jan 2006
Posts: 42
Re: Senran Kagura 2: Deep Crimson

Quote:
Originally Posted by JBird View Post
I've been on the fence for this game for the longest time. Even when it was on sale (not sure if it's still discounted at the time of writing), I still didn't jump on it. The only deciding factor would have to be a playable demo. I understand that it is a beat 'em up, but there are games of the genre that can be awesome and fun, or play like crap, in my opinion.

No pun intended, but I need to get a feel of the game before I put any money into it, regardless of the shallow fanservice appeal.
I have Senran Kagura Burst, and though it was mostly just button mashing, it was fun enough that I played through both campaigns, though not nearly fun enough for me to 100% it. Some of the hoops they tell you to jump through in order to unlock all of the gallery art are tedious as hell.

The good parts of gameplay are racking up super-long combos (air combos in particular are a big part of the system), and using big fancy moves to take down several enemies at once. And since you level up over time you also feel a bit of progress as you learn new special moves and combo chains. Eventually you can drop into some older missions and destroy everything once you've leveled enough, which is satisfying. There's also a total of 10 different characters (+ 2 unlockable) to try out, each with their own feel.

The bad parts are that sometimes the game's just plain unfair: You might get hit by one enemy, and then just get stunlocked as all the other enemies dogpile you to death, which is downright infuriating in some of the harder missions. The framerate is also an issue-- it drops severely during most battle cinematics as well as whenever a lot of crap's going on. And the repetitive nature of the game also makes it hard to play for more than an hour or so at a time. Story's pretty forgettable and cliché as well.
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