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Unread 06-19-2015   #5
NimrodClover
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Join Date: Mar 2008
Posts: 73
Re: Looking for an old video...

Miasma has always made interesting content. He tended to not make the smoothest narratives but focused on bringing in some atypical component into whatever he was working on. Early work often felt like video game testing or blending BE into something not typically seen. (like his series of small BE games)

He was one of the better very early Poser manipulators - back when the polygon count was so low and computers so slow that a 2 min. video was really something.

I went looking into my old collections but did not find the Demon series, I recall I was not that taken by the "story" or subject matter. It was well done for the time - but it just did not resonate. The supernatural aspect was just not appealing with just a bit too much fantasy that when mixed with the slightly disjointed narrative style made it cumbersome to follow.

I recall not knowing who was the protagonist till about the 3rd movie as it was not clear if the main character was the demon, was just possessed, or was a demon pretending to be human. I remember that "suddenly" near the end there was a surplus of characters that just appeared. However, as mentioned above, the use of technology was expert for the time.

Do not get me wrong - I think that "Demon" was cool. It was just something that did not resonate for me. Miasma is a great contributor to the process community. His focus has always been on improving his crafting and not necessarily producing polished finished product.

If I recall the "extra" characters that appeared were more because he had just upgraded his hardware and wanted to test the tech.

I did find an early video "Walk in the Woods" that I believe he made that had elements from Demon and was an early test of concept for a side scroll combat game with a female character with BE aspects that fought through hordes of monsters and some cool shadow and parallax effects.
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