Last day! Let loose, zap ALL THE LADIES!
Active Players with Zaps Remaining- bw121212: Charges: 3/10
- Dolan Drumpf Charges: 6/6 + 6/6
- Meapmasta: Charges: 0/8 + 5/5
- OhZone: Charges: 3/13 + 4/16; Reflector Gizmo
- Potion Victim: Charges: 3/10 + 5/6
- Prof_Sai: Charges: 2/11 + 4/10
- TrunKated: Charges: 3/10 + 3/6
- Vicky Mouse: Charges: 6/11 + 6/7
In next month's game, players will receive a number of rewards!*
- Each player will gain 1 extra Shrink Ray Battery for every 5 zaps used this game.
- The half of players who shrank the least will be allowed to keep their current shrinking at the start of the new game.
- The 3 players who shrank the most will get to pick one of the special gadgets. You keep these through ALL FUTURE GAMES (single-use items recharge). So OhZone, if you pick the Reflector Field again instead of having two I'll just up it from 1 in 5 to 2 in 5!
Fancy Gadgets:- Shrink Field Remote: At the end of each round, unused Shrink Batteries charge the Shrink Field Generator. Pushing the button on this remote will overload it and evenly distribute those charges to everyone shrinking in the game. Any that can't be distributed stay and recharge the field.
Single-Use; Current charge: 11 + Any Unused Charges (+101 when this was posted)
- Shrink Ray Intensifier: This collar can be put on another player (not yourself) and doubles all effects the wearer experiences this game (one zap is now 10% shrinking, retroactive for all previous effects). Throwing the collar can miss (see "Who Can Be Shrunk" in the new thread).
Single-Use
- Shrinkzooka!: Instantly zap one person with the charge of 10 shrink batteries.
Single-Use
- Reflector Field: When someone shrinks you, there's a 1 in 5 chance it shrinks them too. All rolls handled by ArcaneBEFan.
Remains Equipped All Game
Current Smallest Three:- OhZone, 31 zaps: 99.9987793%; 21 micrometers
- Prof_Sai, 21 zaps: 98.75%; 1.9cm
- ArcaneBEFan, 21 zaps: 98.75%; 2.1cm
*Disclaimer: Players who have been marked as inactive might not receive all participation benefits.