The problem with SC: Ghost is that Blizzard isn't making it yet wants the same calibre of game as if they had made it. Basically, the third party would get the game suedo ready and show it to Blizzard and Blizzard would say it wasn't good enough. So the developer would, basically, give up the project.
I think they've passed it along to three diffrent developers, I think, and all three never meet Blizzard's standerds so they quit. Cant really blame them though cause development is pretty expensive so the longer the game is in development the more money you have to shell out. Of course with Blizzard's pass to print money( see WoW) that isnt a issue for them unlike most other companies.
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