11-12-2007 | #1 |
Process Fan
Join Date: Nov 2007
Posts: 33
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Pixel Rena Inflate
I've only recently been making an effort to draw, making some with mspaint as well...
I tried making a Renamon inflation as practice for a related flash game I'm designing, if anybody has any advice or constructive criticism, I would be grateful. |
11-12-2007 | #2 |
Cubone Alone
Join Date: Jul 2007
Posts: 292
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The pixel images you have are looking great! Do these show the ultimate extent of how large she'll get?
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Thanks for the Avs! Test-0 (TG, Preg, Cubone) CCP (Bovinian, Felinian) |
11-12-2007 | #3 |
Guest
Posts: n/a
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It needs a bit of work, but considering that it's in pixels, and probably drawn with the limited tools most pixel art programs(excluding photoshop, because it sucks), it's rather good.
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11-12-2007 | #4 |
Star Trek Reference
Join Date: May 2006
Posts: 14
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I'm curious about this flash game you mentioned. What's it going to be about?
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11-12-2007 | #5 |
Process Fan
Join Date: Nov 2007
Posts: 33
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ToboR: Not necessarily, considering the nature of the game, the game overs require Renamon to be captured, transformed, or inflated beyond mobility.
Shadow: (I had a feeling you would be one of the first to respond), thank you, I had a feeling it could've used some changes, for the first non-inflated drawing, I used some screenshots to help me get the figure drawn, with the second, actually trying to modify it, it was more difficult and I could tell I have more practicing to do... Khaaan: Basically, Renamon wakes up in an odd building filled with various inflation-related traps and enemies. What I have planned is: 19 Main rooms 1 Tutorial room 9 Ending rooms 7 traps 3 enemy types 9 bosses 19 different ways to "lose", including several types of expansion (wg, preg, liquid, air, etc.) However, I don't plan on getting it completed any time soon, as there is a lot to do to create it, and it needs a lot of graphics and code to finish... |
11-12-2007 | #6 |
Process Disciple
Join Date: May 2005
Location: Illinois
Posts: 1,500
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Aww, you mean I have to AVOID inflations? Darn. My dream of a Process-themed game in the vein of Wario Land 3 remains a dream.
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11-12-2007 | #7 |
Lurker
Join Date: Mar 2006
Posts: 22
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Hey, Renamon is always cool. I'm patient, so I can wait to see the final product.
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11-12-2007 | #8 |
Process Fan
Join Date: Nov 2007
Posts: 33
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TB Tabby: Well, I suppose you'll have to wait for the next game then :P
As for this one, You start out with 3 lives, so you don't have to go all the way through what you've already done to get to the next inflation, and 4 of the bosses are special, after beating them once you can choose to start at their rooms at any time afterwards, but you lose out on the bonus for defeating them. |
11-12-2007 | #9 |
Guest
Posts: n/a
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11-12-2007 | #10 |
Process Fan
Join Date: Nov 2007
Posts: 33
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Actually, I abandoned my lurker account, as I had only originally created it to stay in obscurity, but now that I'm actually contributing something, I felt I needed a good name, so I already know about you :P
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11-12-2007 | #11 |
Guest
Posts: n/a
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Wow, I have a reputation.
And it's not one of evil and terror. Neat. |
11-12-2007 | #12 |
Process Fan
Join Date: Nov 2007
Posts: 33
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I suppose you could call it that...
but all I really know is that you frequent the body expansion category and that there is apparently several people who dislike you for some reason... |
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