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Unread 06-17-2013   #13
MissCapricorn
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Re: Transformation Game - Halls of Degeneration

Quote:
Originally Posted by Dog_Girl_Kari View Post
I might try to submit a dog tf, the the submission script is a bit confusing...
In what respect? I would like to make it as simple as possible but have had no feedback on it.
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Unread 06-18-2013   #14
geneticks
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Re: Transformation Game - Halls of Degeneration

Looks promising, I like the nethack-style progression.
Is there some kind of "debug mode" to get to the TF content directly? (I know, I know...)
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Unread 06-18-2013   #15
TB Tabby
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Re: Transformation Game - Halls of Degeneration

How about fish cakes that gradually turn the player into a cat, and when they player is fully a cat, they can insta-kill rats to ward off hunger?
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Unread 06-18-2013   #16
Dog_Girl_Kari
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Re: Transformation Game - Halls of Degeneration

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Originally Posted by MissCapricorn View Post
In what respect? I would like to make it as simple as possible but have had no feedback on it.

I would make a form that is just fill in the blank with clear instructions of what to write in said blanks.
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Unread 06-18-2013   #17
MissCapricorn
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Re: Transformation Game - Halls of Degeneration

Added an example below the blank. Hope that makes it easier!
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Unread 06-18-2013   #18
Dog_Girl_Kari
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Re: Transformation Game - Halls of Degeneration

Ah yes, much clearer
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Unread 07-02-2013   #19
MissCapricorn
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Re: Transformation Game - Halls of Degeneration

Update posted on the blog!
Check it out.
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Unread 07-13-2013   #20
cischiral=TLDR
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Re: Transformation Game - Halls of Degeneration

MissCapricorn, I am not asking to see any code, but could you list what DLLs, any software-sweets, and any other external resources this program uses? If I can get a good idea of its external resource use (i.e. what calls it makes to any resources, weather data or code outside of what you have generated yourself) I might be able to cobble together a WINE wrapper for it which would allow it to run natively on OSX and possibly Linux as well. Assuming your updates don't use any new external resources then you get free OSX and Linux updates as well just by applying the same WINE wrapper to your new versions as they come out.

Again I don't need to know anything about any of your actual code or data that you or others have made specifically for this program, just what external data your program relies on from the system, such as DLLs, the IDE or development program it was made in ect...

No promises on this. I kind of suck with WINE and I am the horrible combination of really busy and really lazy when it comes to things like this.
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Unread 07-14-2013   #21
MissCapricorn
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Re: Transformation Game - Halls of Degeneration

I am not sure what DLLs are used, as it's made using Multimedia Fusion 2 and not from scratch.
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Unread 07-18-2013   #22
cischiral=TLDR
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Re: Transformation Game - Halls of Degeneration

Cool, I'll look into it, but I make no promises, this is not exactly something I am good at.
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Unread 09-11-2013   #23
MissCapricorn
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Re: Transformation Game - Halls of Degeneration

I don't know if anyone here was avoiding the game because of the combat system, but I just added an option for combat that is 100% dice rolls.
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