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Unread 11-16-2016   #2893
mook
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Re: mind control, bimbo transformation

I think this fits the remit of this thread:
http://katiedazzle.deviantart.com/ar...ao23-645182064
http://katiedazzle.deviantart.com/ar...ao23-645582734
http://katiedazzle.deviantart.com/ar...loke-646196586
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Unread 12-10-2016   #2894
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Re: mind control, bimbo transformation

For those interested, I have finished editing and formatting Buck's Bimbos into pdf form. Follow the link to my website where you can download the whole story with every illustration at your convenience.

A big thanks once again to Limerick.

www.dynamoob.com/
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Unread 12-10-2016   #2895
babblingfaces
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Re: mind control, bimbo transformation

Quote:
Originally Posted by Dynamoob View Post
For those interested, I have finished editing and formatting Buck's Bimbos into pdf form. Follow the link to my website where you can download the whole story with every illustration at your convenience.

A big thanks once again to Limerick.

www.dynamoob.com/
Nice!
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Unread 01-11-2017   #2896
AdiabaticCombustion
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Re: mind control, bimbo transformation

Yo guys, what's up?
Attached Images
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Unread 01-13-2017   #2897
matgao
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Re: mind control, bimbo transformation

Wow do you have a link for parts 1-3???
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Unread 01-13-2017   #2898
AdiabaticCombustion
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Re: mind control, bimbo transformation

Quote:
Originally Posted by matgao View Post
Wow do you have a link for parts 1-3???
Here you go bud. Might take a bit to load.

http://adiabaticcombustion.deviantar...urse-523475937
http://adiabaticcombustion.deviantar...rt-2-547149500
http://adiabaticcombustion.deviantar...rt-3-568352666
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Unread 01-15-2017   #2899
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Re: mind control, bimbo transformation

I appreciate the work done on these, but four parts in it's still very dark. I don't know what kind of tools are in the program(s) you use, but a little tweaking with brightness and contrast would help.
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Unread 01-15-2017   #2900
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Re: mind control, bimbo transformation

From what I recall, it's actually a stylistic choice. Here's some links to brighter versions of 1-3.
Bimbo's Curse 1
Bimbo's Curse 2
Bimbo's Curse 3
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Unread 01-15-2017   #2901
AdiabaticCombustion
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Re: mind control, bimbo transformation

As Kyril said it is more of an aesthetic choice, I can do brighter scenes. I tried to do better for Part 4, but if it's still dark I'm gonna have to change things if there's ever a Part 5. Also, may I say I'm flattered someone put my stuff on g.e-hentai.

Last edited by AdiabaticCombustion; 01-15-2017 at 04:09 PM. Reason: Additional comments.
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Unread 01-16-2017   #2902
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Re: mind control, bimbo transformation

http://www.hentai-foundry.com/pictur...bus-New-Talent
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Unread 01-21-2017   #2903
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Re: mind control, bimbo transformation

Hey Adiabatic, I've got some suggestions that might help with people's complaints about your images being dark.

First of all, try viewing your images on a different screen than the one you work on. You might've done this already, but if you haven't definitely try it. I strongly suspect you have the brightness turned way up on your main monitor (and it's also possibly in a fairly dark room) so viewing the images on a different screen (like your smartphone), in a different environment (outdoors or in a brightly lit area) might give you a better sense of what we're seeing.

Secondly, I think the biggest issue isn't so much the darkness of the images as the lack of contrast. Your characters blend into the background, their features aren't always visible and, often, figuring out what's happening as a reader can be difficult. Art students are taught to squint occasionally when drawing a subject because it helps isolate the important information (like silhouette) without getting distracted by details. Squinting is also a quick way to find the areas of an image with the highest contrast. As an example:

Contrast-AdiabaticCombustion.jpg
(click for large size)

Our eyes are drawn to high contrast areas. In the original image, these are the speech bubbles and the throw pillows, particularly the one on the left (since it also happens to be right beneath the brightest caption). That's unfortunate because the left side is possibly the least important part of the picture.

My edit on the bottom is crude and lacks a lot of the texture of the original, but the important information is easy to read even as a thumbnail. We're looking at a woman lying back. Additionally, high contrast gets the message across while retaining the sense of her environment being dark.

Google some examples of "chiaroscuro" or "tenebrism" and you'll see how artists have used contrast to create images that are dark, but still very readable. I also came across this YouTube video titled "4 ways to light a scene so it feels dark (but actually isn't)". It's addressed to filmmakers but the same principles also apply to comics: http://nofilmschool.com/2016/10/4-wa...-actually-isnt

I hope I haven't offended you and don't come across as patronizing. It's obvious you put a lot of care and effort into your work and it's a shame for it to get lost because of something technical. Hope you find this helpful!
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Unread 01-23-2017   #2904
AdiabaticCombustion
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Re: mind control, bimbo transformation

Quote:
Originally Posted by Ekud View Post
Hey Adiabatic, I've got some suggestions that might help with people's complaints about your images being dark.

First of all, try viewing your images on a different screen than the one you work on. You might've done this already, but if you haven't definitely try it. I strongly suspect you have the brightness turned way up on your main monitor (and it's also possibly in a fairly dark room) so viewing the images on a different screen (like your smartphone), in a different environment (outdoors or in a brightly lit area) might give you a better sense of what we're seeing.

Secondly, I think the biggest issue isn't so much the darkness of the images as the lack of contrast. Your characters blend into the background, their features aren't always visible and, often, figuring out what's happening as a reader can be difficult. Art students are taught to squint occasionally when drawing a subject because it helps isolate the important information (like silhouette) without getting distracted by details. Squinting is also a quick way to find the areas of an image with the highest contrast. As an example:

Attachment 94803
(click for large size)

Our eyes are drawn to high contrast areas. In the original image, these are the speech bubbles and the throw pillows, particularly the one on the left (since it also happens to be right beneath the brightest caption). That's unfortunate because the left side is possibly the least important part of the picture.

My edit on the bottom is crude and lacks a lot of the texture of the original, but the important information is easy to read even as a thumbnail. We're looking at a woman lying back. Additionally, high contrast gets the message across while retaining the sense of her environment being dark.

Google some examples of "chiaroscuro" or "tenebrism" and you'll see how artists have used contrast to create images that are dark, but still very readable. I also came across this YouTube video titled "4 ways to light a scene so it feels dark (but actually isn't)". It's addressed to filmmakers but the same principles also apply to comics: http://nofilmschool.com/2016/10/4-wa...-actually-isnt

I hope I haven't offended you and don't come across as patronizing. It's obvious you put a lot of care and effort into your work and it's a shame for it to get lost because of something technical. Hope you find this helpful!
No offense taken, I think part of the problem is that I mainly use HDR's for lighting as they're so convenient to set up instead of having to rearrange the lighting for each scene. Thanks for the advice, I'm playing around with different lighting options right now to try helping things.
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