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#217 |
Process Fan
Join Date: Oct 2008
Posts: 60
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Impressive, most impressive.
Although, it didnt play when I DLed it normally. Apparently theres a System file that its calling that isnt present in the RTP that I have. |
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#218 |
Yuri MC fanfic writer
Join Date: May 2008
Posts: 449
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Yay!
... and still can't get it to work... of course... *sigh* |
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#219 |
Process Fan
Join Date: Nov 2007
Posts: 33
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
I've found a few glitches... a missing event path for the plantgirl endings, as well as some blank, unmoving screens - usually found near the lamia and witch endings.
Getting past the harpygirls can be a bit difficult as well, especially since you have to wait for the ending each time you miss a single step. The game seems to freeze when you answer the witch submissively at the bed... To be honest, it feels like the lamia are unfinished... |
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#220 |
Lurker
Join Date: Apr 2008
Posts: 16
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
rb9=my hero
![]() thanks again for a selfless game release, i will have to build a temple in your honour now though..... |
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#221 | |
Process Master
Join Date: Jan 2008
Posts: 589
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Quote:
Which plantgirl endings? I fixed most of them, it may be a couple of vines (each vine acts as a monster). I made the game harder. With the harpies you can just restart, too. |
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#222 |
I'm a Pirate, Dood!
Join Date: Sep 2006
Posts: 70
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
It seems everytime I go for the plant ending using the vines I get the error about the event script referencing something that doesn't exist.
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#223 |
Process Fan
Join Date: Apr 2008
Posts: 32
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Really good, but I found the same problem than erolunai,
- all/most? plantgirl game over crash from "missing event" -when you select random response to the witch the game crash during the final scene, - game freeze when you give the submissive response to the bed/witch, - It's actually insanely hard to avoid plantgirl passage once you are hit it's nearly impossible to escape! - Random black screen after lamia Game over. - "Parasite" sprite: some character are not hidden enough, for instance you can see the witch in a corner of the map after she teleport. Tower structure and gameplay is great! Very inspired script. |
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#224 | |
Process Master
Join Date: Jan 2008
Posts: 589
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Quote:
-plantgirl I'll check out -which random response? Is it before Jess orgasms? -which submissive response? The first bed or at the very end? Need specifics -re: the plantgirl passage, it's definitely possible. The armor and holy rock will go a long way. That will stat DOES do something ![]() -I got a bit lazy with the teleports... I may fix that -Rosa should call you after the lamia game over. It takes a little while. Did you see this? |
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#225 |
I'm a Pirate, Dood!
Join Date: Sep 2006
Posts: 70
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Hmmmm I always get the Succubus ending no matter what path I take in the witches tower, although I've only tried good and bad so far.
Is that how it always ends or am I doing something wrong? |
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#226 |
Squirrel!
Join Date: Apr 2007
Location: Nope
Posts: 9,649
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
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#227 |
I'm a Pirate, Dood!
Join Date: Sep 2006
Posts: 70
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
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#228 | ||||
Process Fan
Join Date: Apr 2008
Posts: 32
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th
Quote:
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NB: I think it's perhap's a bug with RPG2003, if press ESC during a "wait" event, it may freeze the game? Quote:
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