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Unread 03-25-2009   #241
erolunai
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by Keichan View Post
I didn't really like the mountain area, at all :<

I'm pretty sure I got all the endings there, and not a one of them involved TF, despite there being three different monstergirl types there, except maybe the Lamia one, but it's just like "Oh she'll be made over into a Lamia", like an afterthought. So yeah, I found that to be REALLY disappointing :<

My game just locked up on the submissive ending in the tower, so... Other than the bugs, I'm hoping there'll be some TFs in the tower, since there seem to be a lot of endings there. :<

I mean, I really liked the first version because it had monstergirl TFs along with mind control, seduction, sexuality, etc. But from what I've played of this update so far, I have yet to see a single TF D:

J-just giving feedback, don't bite my head off (?・ω・)
I have to agree with Keichan here, I actually liked the catgirls much more than anything in the mountain area, there were a few things about this that I noticed... the catgirls actually had purpose - they were invading the village, part of the storyline, where as the ones in the passage just felt like, "oh, hey, we've got an army of monstergirls just waiting here to trap anybody that comes by, not that there is anybody, seeing this is an almost deserted island <.<", the harpy girls don't even acknowledge that Jessica is even there, sure it would ruin the whole one-hit preggie end moving-maze-of-death mechanic, but no puff puff? No interaction? No CP based "fights"? No moving of soft, downy harpygirl wings along smooth captured flesh? <.<...
Likewise, the catgirls seemed a bit playful with what they were doing with the kisses and the teasing interactions, but the Lamias almost feel stale in comparison... like all they've got going for them is the tailwrapping and that really annoying (gameplay wise, when you're trying not to get the end to get past) fascination spell...
And of course, the process of being TFed and "made over" instead of bite-blackout, telling the character the game is over with Jessica now a lamia... it's the kind of thing you expect to hear from someone who's given up, like a storyteller suddenly sticking "and they all lived happily ever after, the end." in randomly so they could finish up sooner.

It feels like with a bit more polish, the area could be done very well though...

I in no way mean to insult or cause offense, just trying to give feedback, it's been very fun so far! ^^;

Edit: also, the black screens with the lamia usually happen when there are two of them attacking at once, they both give the ending bite one after the other, causing two endings to be played out at the same time, causing glitches, I think...

Last edited by erolunai; 03-25-2009 at 02:27 PM.
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Unread 03-25-2009   #242
Victor57
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Welcome in the marvellous world of DEBUGGING
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Unread 03-25-2009   #243
HeadShotOmega
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

The All Correct Answer Ending was great.

BANG BANG BANG!

Edit: Also thank you for the ending list. Also I'll keep trying to various plant girl vines, see if any of them work.

Bug Edit: If seems if a Lamia trys to teleport ontop of you as you leave the screen you will reach the next screen with the game entirely black, also the same thing happens if you don't rescue Radia in time. However this seems to go away if you just move on to the next screen, after your conversation.

Last edited by HeadShotOmega; 03-25-2009 at 03:08 PM. Reason: New Bug
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Unread 03-25-2009   #244
crono
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Re: "Good End"
Too bad Alicia didn't have a stack of Jump magazines.

You, good sir, are a master troll. And I mean that in the best possible way.

Last edited by crono; 03-25-2009 at 03:32 PM.
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Unread 03-25-2009   #245
LostHopeOfDusk
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

How can a evil magic ring that turns people into monsters girls, but at the end leaves you, and you turn into a monster girl too, be an elaborate idea?. You can re-use a lot of the pics that way... only the trigger is different.

is just the basic

A) Guys finds a magic ring

B) Guy puts the ring on and turns evil

C) Guys changes a lot of people into monsters girls

D) Guys changes into a monster girl too, and the ring disappears

E) The other Monsters girls get their sexual revenge on the new monster girl
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Unread 03-25-2009   #246
crono
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

One minor quible here.

I would have liked the succubi to be a bit more... I dunno, I guess more Sensual. A little softer.

As it is now, they work as a good "You done fucked up REAL bad" style end but I'd have liked them to be a bit more "Loving mistress" than straight out "tough-as-nails bitch".

If you do eventually incorporate a "Multi-Succubi Makeover" scene, please keep this in mind.

Still, very good stuff so far. I look forward to the next release
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Unread 03-25-2009   #247
rb9
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by crono View Post
One minor quible here.

I would have liked the succubi to be a bit more... I dunno, I guess more Sensual. A little softer.

As it is now, they work as a good "You done fucked up REAL bad" style end but I'd have liked them to be a bit more "Loving mistress" than straight out "tough-as-nails bitch".

If you do eventually incorporate a "Multi-Succubi Makeover" scene, please keep this in mind.

Still, very good stuff so far. I look forward to the next release
Yeah, I think I need to take some time away from it and make endings better. I'm NOT happy with the endings, for sure. I cut corners because it takes hours upon hours to write in text boxes.

I actually plan on having TF endings for most of the scenarios, and detailing these transformations in a very detailed fashion.
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Unread 03-25-2009   #248
Relee
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

I don't wanna read what everybody said in case there are spoilers, but I don't want to wait to make my bug reports in case I forget them!

Okay first off, thanks for adding the option to skip the intro. I watched it anyways in case you changed it. There's one problem with the intro that was there before, I'm not sure I thought to report it before. At the bottom where Relm and the monstergirl are, the top of their heads is cut-off by the tile above them.

I went through to check the previous endings in case you changed them as well. The art is new, for one thing. There was only one problem I noticed; when you get transformed by Rosa the screen gets filled up with a picture of Jessica/DQSage showing her breasts, and that picture just stays on the screen, blocking the view of Rosa's sprite all over you, followed by the 'big reveal' when Rosa moves to the side and reveals the Catgirl-you. That big reveal was my favorite part of the original MonsterGirl Quest, so I'm upset that it's bugged. ^.^;;

Now onto the new content...

When I first started the updated game, it had two save games already in place. One is of Jessica in some kind of plant-filled tunnel, and the other is of Jessica, Rydia, and Rosa all in a party near the Witch's Tower.


A Lamia just used Facination on me, and Jessica said "Please, wrap me up!" and the screen went black with the wavering numbers at the top right, but the numbers didn't change and nothing happened. I had to alt-F4 to quit.

It just happened again. This seems consistant.

That time the facination was resisted a couple of times, and a couple of times I got wrapped up and kissed but resisted, then facination 'Please wrap me up' and black unresponsive screen. So, that'll be where your bug is.

The wind special effect seems to be stuck on, as well. After I passed the windy area, the bridge was constantly windy, then the Lamia area was windy, then when I let the Lamias catch me, the Witch's room was windy.

Let me test it. *test* Yes, when I went back to the wind area and waited for the wind to stop before leaving the room, it didn't have wind in the later rooms. Leaving while the wind was on again, left the other rooms windy again.

Oh that time the Lamia facination/wrapmeup worked. Odd.

I got caught by the plantgirl in the second part of the plantgirl tunnel, and failed to escape enough times that my mind counter hit 100. The next time it rolled to see if I escaped, the whole game crashed and gave this error in a windows dialog box: "Event Script referenced an event that doesn't exist."

*tries again* The same thing happened a second time. I noticed that just before the error, the screen faded to black and the music changed to the same theme of the witch. It's likely that's where the issue lies.


Okay this is weird. I both saved and did not save Rydia. There was a picture of Rydia tangled up with a Lamia for a bit, and then the Lamia was all 'drat. Well I'm teleporting this one back to the tower.' then Rydia and the Lamia teleported away, but I'm still talking to a now invisible Rydia, who is offering to join us.

Okay I've just let the Lamia take Rydia, but then the screen went black and didn't come back out. This time it wasn't unresponsive, though; I could access my inventory screen. I tried it a second time, no difference.

At the end of the Rydia saving sequence, an exit on the right side of the screen leads to an entrance on the right side of the screen; it's confusing.


I decided to try doing all submissive answers with the witch, but after the submissive answer at the bed, Jessica laid down and nothing happened. The game has become unresponsive.


I got "Event Script referenced an event that doesn't exist." again after trying all Bad answers.


I think I'm gonna call it a wrap for now, but that's a lot of bugs for you to handle already. Don't give up! *cracks the whip!*
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Unread 03-25-2009   #249
Keichan
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Quote:
Originally Posted by rb9 View Post
Yeah, I think I need to take some time away from it and make endings better. I'm NOT happy with the endings, for sure. I cut corners because it takes hours upon hours to write in text boxes.

I actually plan on having TF endings for most of the scenarios, and detailing these transformations in a very detailed fashion.
Well, that satisfies me :3

B-back to waiting then... (?・ω・)
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Unread 03-25-2009   #250
crono
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Oh don't be that way Keichan. Honestly, I'm glad with the amount of activity this has seen even this far. It's incredibly rare to see much in the way of new fiction for this genre, nevermind new interactive fiction.

RB, I am 1000% sure that your next release will be even better.

Trust your force and head for the garden of madness!
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Unread 03-25-2009   #251
Rainday
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

Let me know if you need anything further rb9, always a pleausre

... Even if I can't get the game to work to see it ;_;
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Unread 03-25-2009   #252
rb9
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Re: Monstergirl Quest (monstergirl, TF, seduction, evil conversion) Dev/Suggestion Th

No prob mate. Thanks!!

This is off topic. But who wants to make me really happy?

There was an old McDonald's ad... one of the non-cable networks, maybe Fox since I watched that all the time. I saw it a while back, it featured a boxing match. This MAY have been 1999, since I've googled a similar ad (that was taken down from youtube) during that time. Maybe a bit later, but I'd say 8-10 years ago sounds right.

But there was a part when an elegant lady with gloves blows this long, drawn out kiss to the camera. Fap fodder, nowadays. Find it and I will grant you three wishes.
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