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#1 | |
ミンナニ ナイショダヨ
Join Date: Jul 2008
Location: St. Canard
Posts: 6,091
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Re: Creating a process game
Quote:
*complicated explanation follows, I can simplify if it helps anyone* If the exemplar "jumping frog" puzzle were used, you could make that solvable by only making the frog ever jump at most to Y-1, where Y is both the vertical axis and a scaling axis that can set an instant death condition. The giantess transform, in this puzzle, could be set to any value Y or over, thus requiring the player to back up and try a different perspective. Plus, with a dynamic puzzle system, this puzzle could further be held back until the player receives the transform ability, or left in-play but unsolvable with the giantess ability. *end of complicated explanation* Really, it's all in the implementation; I was going to suggest Java for cross-platform compatibility, but I realize that that's an even bigger pain in the ass. That being said... if you need anyone to handle text editing, grammar/spelling proofreading, or simply text flow... yo. ![]()
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If you're not outraged, you're not paying attention. Last edited by vincent_richter; 07-15-2012 at 12:22 AM. |
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#2 |
Frequent Poster
Join Date: Jun 2005
Posts: 165
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Re: Creating a process game
I like your idea, Vincent. Sadly, it rules out some (but not all) of the main elements of a point and click adventure game, unless we somehow make you have to learn each new transformation by solving a puzzle. Stuff like finding ingredients for a potion or making a wand out of cardboard and a paperclip maybe. Heck, we could even make you need to use a particular transformation you already know in order to solve a puzzle that will give you a new one. I'm liking this idea more by the second.
![]() As for the extra effort it would take on the coding end, I'm sure the difference with either the first or second idea I mentioned is negligible. And if it isn't, I'll consider it a nice challenge. ![]() Revan: thanks for the offer. ![]() ![]() Vincent, about your proofreading offer: sounds like a plan. I'm confident my skills with the English language suffice in everyday life, but I'm not a native speaker and neither do I have a degree in English or writing in general, so when the time comes we might take you up on your offer. |
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